4 using namespace CYB::Platform::Win32;
14 auto& MM(
Core().FModuleManager);
16 MM.Call<Modules::Kernel32::WriteConsoleA>(MM.Call<Modules::Kernel32::GetStdHandle>(AError ? STD_ERROR_HANDLE : STD_OUTPUT_HANDLE), AMessage.CString(),
static_cast<DWORD
>(AMessage.RawLength()), &OutWritten,
nullptr);
Platform::Modules::Manager FModuleManager
Loads and contains required modules.
A basic char contained string.
Precompiled header for inter-engine operations.
Engine::Core & Core(void) noexcept
Retrieve the Core singleton.